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Creators/Authors contains: "Gresalfi, M"

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  1. This paper explores the mathematical participation of one kindergarten student,Quentin, across two differing settings: whole-group instruction versus small-group play centers.Leveraging Gee9s (2000) definition of identity as an act of recognition, we examine howQuentin9s bids for social interaction were more or less recognized by his peers across thesevarying contexts. We highlight the potential role of play in facilitating a space for Quentin9sways of being to be taken up as part of, rather than separate from, mathematics. 
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    Free, publicly-accessible full text available June 10, 2026
  2. Lamberg, T; Moss, D (Ed.)
  3. Lamberg, T; Moss, D (Ed.)
    As part of a longitudinal study focused on mathematical play, we (Melissa, Amy, and Anita) are often faced with questions about what counts as play and what mathematics (and other learning) we see in play, and whose play is most likely to be seen or dismissed. Rather than discuss our findings from classroom videos of kindergarten children engaged in mathematical play, we asked scholars who bring different lenses to research on play, young children, and teaching and learning mathematics to look at some of our data and provide their perspectives. In this session, we will share video and discuss with our panel (Nathaniel, Naomi, and Tran) various ways to interpret that video. This paper provides background on the potential of mathematical play and the details of the study that generated data for analysis. We conclude with a copy of a transcript that is associated with a video we will watch during the plenary with hopes that participants will watch prior to the session and come with their own questions/perspectives. 
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  4. Olanoff, D; Johnson, K; Spitzer, M (Ed.)
    STEM integration holds significant promise for supporting students in making connections among ideas and ways of thinking that might otherwise remain “siloed.” Nevertheless, activities that integrate disciplines can present challenges to learners. In particular, they can require students to shift epistemological framing, demands that can be overlooked by designers and facilitators. We analyze how students in an 8th grade mathematics classroom reasoned about circles, across math and coding activities. One student showed evidence of shifting fluently between different frames as facilitators had expected. The dramatic change in his contributions gauge the demands of the activities, as do the contributions of other students, who appeared to work within different frames. Our findings have relevance for the design and facilitation of integrated STEM learning environments to support students in navigating such frame-shifts. 
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  5. de Vries, E.; Hod, Y.; null (Ed.)
    This paper explores an episode of epistemic injustice that develops between two students with help from two teachers. Our analysis seeks to demonstrate not only that epistemic injustice has occurred, but also, how, and why it matters. In particular, we explore the idea of credibility deficit as helping to account for how and why one student’s contributions were routinely sidelined or ignored, and how that repeated positioning led to the ultimate act of testimonial injustice and its outcome, a wrong in the form of a loss of opportunity to learn. 
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  6. This symposium aims to explore current research working toward conceptualizing and measuring productive disciplinary engagement (PDE) contextualized in diverse learning and project contexts. Disciplinary engagement is critical for fostering students’ deep, integrated understanding of STEM content and disciplinary practices. However, there are significant challenges to reaching this engagement quality, with CSCL environments providing opportunities and supports for engagement, but also posing challenges. This symposium aims to account for recent developments, as presenters showcase rich range in exploring application of PDE in diverse domains, grade bands, and learning contexts. The presentations also showcase a range of methods to analyze PDE as collective, situated, cross-contextual, dynamic, and generative. 
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  7. Gresalfi, M.; Horn, I. (Ed.)
    The design of most learning environments focuses on supporting students in making, constructing, and putting together projects on and off the screen, with much less attention paid to the many issues—problems, bugs, or traps—that students invariably encounter along the way. In this symposium, we present different theoretical and disciplinary perspectives on understanding how learners engage in debugging applications on and off screen, examine learners’ mindsets about debugging from middle school to college students and teachers, and present pedagogical approaches that promote strategies for debugging problems, even having learners themselves design problems for others. We contend that learning to identify and fix problems—debug, troubleshoot, or get unstuck—in completing projects provides a productive space in which to explore multiple theoretical perspectives that can contribute to our understanding of learning and teaching critical strategies for dealing with challenges in learning activities and environments. 
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